Section: Home Training -> Frequently Asked Questions

 

   

Frequently Asked Questions

  1. What are the advantages of Home Training with S.M.A.R.T Brain Games™?
  2. How do I get started?
  3. Do I need a computer?
  4. How will I know if Home Training is a 'Good Fit" for me or my child?
  5. What is a Quantitative EGG? (QEEG)
  6. Why do I need a QEEG?
  7. Will my insurance cover the cost?
  8. How soon can I expect results?
  9. As my Supervising Provider what is your role?
  10. What kind of qualifications should a provider have?
  11. At what age would Home Training be appropriate?
  12. Can any video game be used for training with Neurofeedback?
  13. How do I know if Home Training is working?
  14. How long do I need to do Home Training?
  15. Is home training more effective than in-office therapy?
  16. What equipment do I need to get started?
  17. Will I need other support services than Home Training?
  18. What does NASA have to do with video games and EEG Neurofeedback?
  19. What is the difference between playing regular video games and video games with the S.M.A.R.T. BrainGames™ Home System?
  20. My child can already pay attention for hours at a time playing video games. How will using the S.M.A.R.T. BrainGames enhanced Video Game play help in more boring situations; like homework or school activities where he has problems paying attention?
  21. What kind of games can I use with the SMART BrainGames Home Training EEG Neurofeedback System?

What are the advantages of Home Training with S.M.A.R.T Brain Games™?

Home training has many advantages. It is the most engaging and state of the art technology available to individuals and qualified professionals alike. The technology was developed by NASA with continued involvement to support and promote this very robust development. You are not limited to how many times per week training can take place making it more convenient and less expensive. You control when training takes place. Cost effectiveness results when the trainee uses the system two or more times a week. In addition, home training eliminates the time and cost of re-arranging school/work schedules, managing unsafe weather, and other family schedules. Most everyone today has very busy lives and some people are simply physically unable to make multiple visits to the office.

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How do I get started?

It all begins with a phone call to one of our offices to schedule a consultation visit. See Contact Us under Institute Information on our Home Page. We will schedule a consultation only (50 minutes) or a consultation with evaluation (approximately 3 hours) to save you time and travel if you prefer. Most often, you would then order your S.M.A.R.T BrainGames™ home training product online from the manufacturer at www.smartbraingames.com. Upon receipt, you will bring or ship the S.M.A.R.T Box to us for programming your individualized program based upon evaluation results. Included in your delivery is software you will upload (for e-mailing your data to us). It is easy to understand and use. We will then schedule an orientation at which your home training begins!

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Do I need a computer?

A computer is not necessary unless a person wishes to access a graph of their own progress. A computer will also allow a person to e-mail training data to us. Otherwise, one can simply bring their training unit in or mail it for scheduled data analysis by their provider.

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How will I know if Home Training is a 'Good Fit" for me or my child?

We will help you determine that through our consultation and assessment process which includes identification of maladaptive patterns that may indicate in office training would be more beneficial.

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What is a Quantitative EGG? (QEEG)

A Quantitative Electroencephlagram (QEEG) is computerized images of one's electrical brain activity. Recording of electrical brain activity is non-invasively obtained from 19 electrodes that are sewed into a stretchy cap that is worn. The cap is called a standard 19 channel Electro Cap and is used internationally. Data are then converted into maps of how the brain is functioning. Normative Data Bases and statistical analysis are used. See our section on Brain Imaging.

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Why do I need a QEEG?

At our office, the QEEG is a prerequisite to a Neurofeedback training program. It is the centerpiece of our evaluation process providing the "blueprint" in designing and guiding an effective program for improving brain function through the use of Neurofeedback/EEG Biofeedback training.

A QEEG aids in understanding the nature of the difficulty a person might be experiencing such as a poor attention span, mood, memory, sleep, brain injury, etc. based on numerous measures and statistical analysis. Multiple patterns emerge from our 19 channel QEEG providing extensive and distinguishing information regarding how your brain 'talks to itself'.

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Will my insurance cover the cost?

At the present time, few if any insurance companies reimburse for equipment or supervision of home training. The same is true for in office training in our part of the country. There is no procedure code one can use to submit an insurance claim. There are distinct advantage's to this situation! One, you can avoid a diagnosis being registered on file with your insurance company which can become a permanent part of your health care records. Two: you can receive unlimited training sessions without capitation by your insurance policy. Additionally, without insurance capitation on number of visits, your training outcome will be greatly improved!

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How soon can I expect results?

Results may vary from person to person. Neurofeedback Therapy is a learning process and people learn at different rates. Sometimes improvements are seen in a relatively short time. Others can take longer. Dr Seigfried Othmer, a noted pioneer and researcher in the field promotes at least 40 thirty minute sessions in his book, "ADD the 20-Hour Solution". See our list of Good Books.

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As my Supervising Provider what is your role?

At this time, we have a combined 43+ years experience in Neurofeedback and private clinical practice. We are both licensed at the highest levels in the state of Michigan and are considered by many, to be leaders in the field of Neurofeedback. We are among the most experienced providers of the NASA developed S.M.A.R.T BrainGames™ technology.

Our role as your clinical supervising provider includes being responsible for assessment and evaluation of your condition; assessing the appropriateness of home training for you and then designing a specific home training program (protocols) into your S.M.A.R.T Box for your individual needs. We then monitor your progress at scheduled intervals, are available to verbally or electronically consult with you, meet with you, advise when change's are needed for example, advances in program. Our role also includes providing periodic assessment tools for you to complete and return to us for monitoring ongoing progress in numerous areas. We might also have suggestions concerning needs or resources you have as an individual or family.

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What kind of qualifications should a provider have?

A provider should be a licensed health care provider and we believe, have certification from the Biofeedback Certification Institute of America (BCIA). Training and experience are important. Keeping up with developments and advances in the field is important. What credentials and experience beyond the field of neurotherapy does the person have? How successful with people have they been? Your comfort level with the therapist is important. See our About Us page at this website.

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At what age would Home Training be appropriate?

Home training with neurofeedback through S.M.A.R.T BrainGames™ can begin as early as 5 years of age.

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Can any video game be used for training with Neurofeedback?

Only video games that utilize jumping or racing are used. None of the games can have violent content. A list of appropriate games can be found at www.smartbraingames.com.

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How do I know if Home Training is working?

Your supervising provider will track your progress doing regular data analysis and following changes in symptoms. Self, family and school input are also very important sources of information.

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How long do I need to do Home Training?

After initial objectives are met, neurofeedback evolves into a health maintenance tool that can help with improvement for years to come in maintaining and improving self regulation. Supervision costs substantially decline over time.

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Is home training more effective than in-office therapy?

Home training is not more effective than office training, but it is much more convenient and cost effective.

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What equipment do I need to get started?

You will need a Sony Playstation™ (Playstation 2 is preferred), television and home training equipment. The latter is purchased online at www.smartbraingames.com. Your provider will program the equipment for your special needs and supervise you in its clinical use.

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Will I need other support services than Home Training?

Home training should be used as a valuable part of an overall treatment program. Your supervision provider will make recommendations regarding a need for individual counseling, family counseling or other supportive care based upon your needs.

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What does NASA have to do with video games and EEG Neurofeedback?

NASA scientists measured and trained pilot's attention and engagement to task in flight simulators. One of the scientists, Dr. Alan Pope, recognized that a flight simulator was very similar to a video game. Dr. Pope then came upon the exciting concept of using regular video games controlled by the player's brain activity and reasoned that this may be helpful to improve attention just like it helped the pilot's engagement to the flight deck.

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What is the difference between playing regular video games and video games with the S.M.A.R.T. BrainGames™ Home System?

The S.M.A.R.T. BrainGames™ Home System uses regular off-the-shelf video games that can be purchased in stores, i.e., the Sony PlayStation® Game Platform. While playing a game with the S.M.A.R.T. BrainGames™ Home System, sensors on the scalp measure attention levels and create a feedback loop that affects the way a game plays. It is a very sophisticated, interactive Mind-Machine interface that can actually train the brain and improve engagement to task just like with NASA's pilots.

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My child can already pay attention for hours at a time playing video games. How will using the S.M.A.R.T. BrainGames enhanced Video Game play help in more boring situations; like homework or school activities where he has problems paying attention?

It is true that many children who struggle with paying attention can easily focus on playing video games. The ability to focus on playing video games becomes a useful tool in video game based EEG Neurofeedback training.

EEG Neurofeedback exercises and conditions the brain to improve its capabilities. Just like physical exercise improves overall health, EEG Neurofeedback improves overall brain function. One must exercise regularly to enjoy the health benefits. Similarly, one must use EEG Neurofeedback to enjoy its benefits. Video games make the training fun, immersive and interactive so training can take place more frequently and the benefits of the conditioning process can be realized.

If you decide that you want to run a 10k race, you first begin by jogging and then running longer and longer distances. As you run for longer periods of time you are building muscle strength, improving cardiovascular fitness and lung capacity. As you continue to run for longer distances, your body become better conditioned. These improvements allow you to run the 10k but you also recognize the benefits in day to day activities. Whether it is going for a leisurely walk, walking up a flight of steps or just participating in life, there are overall benefits of increased energy and vitality as a result of this increased physical conditioning.

As one uses SMART BrainGames and the brain is effectively conditioned, the benefits are realized across ALL conditions- whether it is concentrating in the classroom, doing homework or chores- the brain is now working at a more efficient level so improvements are realized in ALL areas!

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What kind of games can I use with the SMART BrainGames Home Training EEG Neurofeedback System?

The SMART BrainGames Home Training EEG Neurofeedback System works with hundreds of off-the-shelf video games. We recommend the Sony PlayStation consoles; PlayStation, PlayStation One and PlayStation 2. PlayStation has the largest library of video game titles of any of the console manufacturers. There are two types of games that work well with our system; racing games and jumping games. The criteria for using a game for training are that the 'X' button on the game controller needs to be actively and consistently used during game play. The effects of the 'X' button need to be objective and measurable within game play.

Racing games work wonderfully with our system. The 'X' button is like the accelerator on a car. It is consistently used during game play to make the car go faster and the effects of pressing the 'X' button are measurable and observable: the longer you press the faster you go.

Another game category that works well is what we call 'jumping' games. Jumping games are games like Spyro the Dragon, Crash Bandicoot and Ratchet and Clank. The 'X' button is used actively and consistently in game play. The 'X' controls the characters ability to jump. Jumping up steps, across cliffs. The action of the 'X' button is objective and measurable defining how high or how far the character can jump.

Another important effect of game play is that the D-Pad control is used for direction control. There are literally hundreds and hundreds of games that meet these criteria and can be used for training purposes with the SBG system. See game list

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